Soras    
CHARACTER NAME PLAYER CAMPAIGN
7 Swashbuckler Human Chaotic Neutral
CLASS AND LEVEL RACE ALIGNMENT EXPERIENCE POINTS
 

ABILITY NAME

ABILITY SCORE ABILITY MODIFIER   TOTAL WOUNDS/CURRENT HP NONLETHAL DAMAGE SPEED

STR
strength

13 +1

HP
hit points

76     30ft.

DEX
dexterity

17 +3

AC
armor class

16 = 10 + 2 + 0 + 3 + 0 + 0 + 0 + 1

CON
constitution

16 +3 TOTAL BASE ARMOR BONUS SHIELD BONUS DEX MODIFIER SIZE MODIFIER NATURAL ARMOR DEFLECT MODIFIER MISC MODIFIER
DAMAGE REDUCTION

INT
intelligence

8 -1

TOUCH
armor class

14

FLAT-FOOTED
armor class

13
SKILLS
  SKILL NAME KEY ABILITY SKILL MODIFIER ABILITY MODIFIER RANKS MISC MODIFIER
  (cc)Appraise¤ int -1 = -1 + 0 + 0
  Balance¤ dex 5 = 3 + 0 + 2
  Bluff¤ cha 3 = 3 + 0 + 0
  Climb¤ str 7 = 1 + 6 + 0
  (cc)Concentration¤ con 3 = 3 + 0 + 0
  Craft¤ int -1 = -1 + 0 + 0
  (cc)Decipher Script int -1 = -1 + 0 + 0
  Diplomacy¤ cha 3 = 3 + 0 + 0
  (cc)Disable Device int -1 = -1 + 0 + 0
  (cc)Disguise¤ cha 3 = 3 + 0 + 0
  Escape Artist¤ dex 9 = 3 + 6 + 0
  (cc)Forgery¤ int -1 = -1 + 0 + 0
  (cc)Gather Information¤ cha 3 = 3 + 0 + 0
  (cc)Handle Animal cha 3 = 3 + 0 + 0
  (cc)Heal¤ wis 1 = 1 + 0 + 0
  (cc)Hide¤ dex 8 = 3 + 5 + 0
  (cc)Intimidate¤ cha 3 = 3 + 0 + 0
  Jump¤ str 3 = 1 + 0 + 2
  (cc)Knowledge¤ str 1 = 1 + 0 + 0
  (cc)Knowledge (Psionics) int -1 = -1 + 0 + 0
  (cc)Knowledge (arcana) int -1 = -1 + 0 + 0
  (cc)Knowledge (architecture & engineering) int -1 = -1 + 0 + 0
  (cc)Knowledge (dungeoneering) int -1 = -1 + 0 + 0
  (cc)Knowledge (geography) int -1 = -1 + 0 + 0
  (cc)Knowledge (history) int -1 = -1 + 0 + 0
  (cc)Knowledge (local) int -1 = -1 + 0 + 0
  (cc)Knowledge (nature) int -1 = -1 + 0 + 0
  (cc)Knowledge (nobility and royalty) int -1 = -1 + 0 + 0

WIS
wisdom

13 +1         TOTAL DEX MODIFIER MISC MODIFIER

CHA
charisma

16 +3

INITIATIVE
modifier

+3 = 3 + 0
SAVING THROWS TOTAL   BASE SAVE   ABILITY MODIFIER   MAGIC MODIFIER   MISC MODIFIER   TEMP. MODIFIER

FORT
constitution

8 = 5 + 3 + 0 + 0 +

REFLEX
dexterity

6 = 2 + 3 + 0 + 1 +

WILL
wisdom

3 = 2 + 1 + 0 + 0 +
BASE ATTACK BONUS 7/2 SPELL RESISTANCE 0

GRAPPLE
modifier

8 = 7 + 1 + 0 + 0
TOTAL BASE ATT BONUS STRENGTH MODIFIER SIZE MODIFIER MISC MODIFIER
ATTACK ATTACK DAMAGE CRITICAL
Longsword +2 8/3 1d8+3 19-20/x2
RANGE TYPE NOTES
-   4lb, Med, dual wielding,
ATTACK ATTACK DAMAGE CRITICAL
Cold Iron Sword, short (masterwork) 8 1d6 19-20/x2
RANGE TYPE NOTES
-   2lb, Med, dual wielding,   (cc) crossclass skill
¤ can be used untrained
                                   
POSSESSIONS   SKILLS
ITEM PG. LB. ITEM PG. LB.
Leather armor (masterwork)   15 Longsword +2   4
Caltrops   2 Cold Iron Sword, short (masterwork)   2
Crowbar   5 3 x Dagger   3
Lamp, common   1 Pouch, belt   3
Rope, hemp (50 ft.)   10 Sack (empty)   0
Sap   2  
   
   
   
   
   
   
   
   
   
 
  SKILL NAME KEY ABILITY SKILL MODIFIER ABILITY MODIFIER RANKS MISC MODIFIER
  (cc)Knowledge (religion) int -1 = -1 + 0 + 0
  (cc)Knowledge (the planes) int -1 = -1 + 0 + 0
  (cc)Listen¤ wis 1 = 1 + 0 + 0
  (cc)Move Silently¤ dex 5 = 3 + 2 + 0
  (cc)Open Lock dex 3 = 3 + 0 + 0
  (cc)Perform¤ cha 3 = 3 + 0 + 0
  Profession wis 1 = 1 + 0 + 0
  (cc)Read Lips¤ str 1 = 1 + 0 + 0
  (cc)Ride¤ dex 3 = 3 + 0 + 0
  (cc)Scry¤ str 1 = 1 + 0 + 0
  (cc)Search¤ int -1 = -1 + 0 + 0
  Sense Motive¤ wis 1 = 1 + 0 + 0
  (cc)Sleight of Hand dex 3 = 3 + 0 + 0
  (cc)Speak Language int -1 = -1 + 0 + 0
  (cc)Spellcraft int -1 = -1 + 0 + 0
  (cc)Spot¤ wis 1 = 1 + 0 + 0
  (cc)Survival¤ wis 1 = 1 + 0 + 0
  Swim¤ str 1 = 1 + 0 + 0
  Tumble dex 11 = 3 + 8 + 0
  Use Rope¤ dex 9 = 3 + 6 + 0
  (cc)Zzz¤ str 1 = 1 + 0 + 0
1-50lb. 51-100lb. 101-150lb. 150lb. 300lb. 300lb.   PLATINUM 19
  GOLD 2
LIGHT
LOAD
MEDIUM
LOAD
HEAVY
LOAD

LIFT OVER HEAD
EQUALS MAX LOAD

LIFT OFF GROUND
2x MAX LOAD

PUSH OR DRAG
5x MAX LOAD

SILVER 8
COPPER 0
FEATS, LANGUAGES & ABILITIES
       
Feats Swashbuckler abilities    
Weapon Focus (Sword, short) Acrobatic Charge    
Sidestep Charge Dodge AC +1 (added)    
Fleet of Foot Insightful Strike    
Two-Weapon Fighting Grace +1 (added)    
Armor Proficiency (light) Weapon Finesse (added)    
Weapon Finesse      
       
Languages      
Abyssal      
Common      
Appearance, Traits + Disadvantages

Soras has shoulder-length black hair, and intense ice-blue eyes. Standing at 5'9", he is not particularly tall, but moves with grace making up for his lack of build. He divulges nothing of his past to curious souls that happen upon him, and even those closest to him know little about him.

History

Soras' history is becoming realised. He has discovered he was once a member of the bodyguard of a great king that once ruled Torkh, thousands of years ago. Soras was resurrected early it seems, and rejected the king he once served in order to pursue his own destiny in the world. After a brief incarceration by the king, Soras is unhappy, and has decided it would be best if his former master were no longer living.

Goals

Soras has no particular aspirations, other than the death of his former king.

ATTACK ATTACK DAMAGE CRITICAL
Dagger 8/3 1d4+1 19-20/x2
RANGE TYPE NOTES
10   1lb, Med,
 
ATTACK ATTACK DAMAGE CRITICAL
       
RANGE TYPE NOTES
     
 
ATTACK ATTACK DAMAGE CRITICAL
Dagger 8/3 1d4+1 19-20/x2
RANGE TYPE NOTES
10   1lb, Med,
 
ATTACK ATTACK DAMAGE CRITICAL
       
RANGE TYPE NOTES
     
 
ATTACK ATTACK DAMAGE CRITICAL
       
RANGE TYPE NOTES
     
 
ATTACK ATTACK DAMAGE CRITICAL
       
RANGE TYPE NOTES
     
 
ATTACK ATTACK DAMAGE CRITICAL
       
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ATTACK ATTACK DAMAGE CRITICAL
       
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